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CoplayDev/unity-mcp

github

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

maintainer
CoplayDev
license
MIT
first seen
2026-05-22
last seen
2026-06-15
releases · 30d
1
short id
risk insufficient evidence

Insufficient evidence to grade. This server's source has not been statically analyzed, so a low grade would only mean "nothing found", not "nothing there". We don't show a reassuring grade we can't stand behind. Attested signals (CVEs, provenance) below still apply.

Once the source is analyzed (see the analysis flag in the header), a graded score appears here. How analysis works: methodology.

graded 1m ago · see ecosystem CVEs →

vulnerabilities 0 CVEs

No known CVEs for this server.

tool safety all quiet

No tool-safety findings — heuristic detectors run on the compute-risk cadence; a finding appears when a tool trips a rule.

embed badge readme-ready
live risk-grade badge preview [![MCP Observatory risk grade](https://mcpobservatory.com/servers/github:CoplayDev/unity-mcp/badge.svg)](https://mcpobservatory.com/servers/github:CoplayDev/unity-mcp/security)

Heuristic, inferred signals — false positives (legitimately powerful tools, forks, language ports) are expected. Treat each as "review this", not a verdict. See the ecosystem-wide picture on the security hub, or the fleet security of CoplayDev.