An MCP server for Unreal Engine that doesn't just edit your project — it plays it. PIE control, input injection, scripted playtests, and headset-free VR testing. UE 5.7 + 5.8.
Drift inferred · capture-to-capture
No drift recorded — single capability capture; advisories appear once its surface changes.
transport stdio · http counts 0 tools · 0 res
· 0 prompts
permission surface via code analysis
No tools enumerated yet for this server.
evidence-backed
findings quoted directly from the published source artifact — not inferred
code files: 56
network 1
- net LOWSZEHAO-Uplink-bf301b3/bridge/index.js :24
const res = await fetch(`${UPLINK_URL}${path}`, {
declared dependencies 1
- @modelcontextprotocol/sdk@^1.11.0