Composite MCP server for Godot Engine -- 17 composite tools for AI-assisted game development.
Drift inferred · capture-to-capture
No drift recorded — single capability capture; advisories appear once its surface changes.
tools
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animation
create_player, add_animation, add_track, add_keyframe, list
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audio
list_buses, add_bus, add_effect, create_stream
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config
status, set, detect_godot, check
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editor
launch, status
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help
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input_map
list, add_action, remove_action, add_event
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navigation
create_region, add_agent, add_obstacle
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nodes
add, remove, rename, list, set_property, get_property
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physics
layers, collision_setup, body_config, set_layer_name
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project
info, version, run, stop, settings_get, settings_set, export
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resources
list, info, delete, import_config
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scenes
create, list, info, delete, duplicate, set_main
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scripts
create, read, write, attach, list, delete
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shader
create, read, write, get_params, list
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signals
list, connect, disconnect
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tilemap
create_tileset, add_source, set_tile, paint, list
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ui
create_control, set_theme, layout, list_controls
This server hasn't been statically analyzed yet (npm/PyPI artifacts only).