MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
Drift inferred · capture-to-capture
No drift recorded — single capability capture; advisories appear once its surface changes.
transport stdio counts 0 tools · 0 res
· 0 prompts
permission surface via code analysis
No tools enumerated yet for this server.
evidence-backed
findings quoted directly from the published source artifact — not inferred
filesystem 1
- fs Coding-Solo-godot-mcp-1209744/src/index.ts :12
import { existsSync, readdirSync, mkdirSync } from 'fs';
shell / exec 1
- shell Coding-Solo-godot-mcp-1209744/src/index.ts :13
import { spawn, execFile } from 'child_process';
install hooks 1
- prepare Coding-Solo-godot-mcp-1209744/package.json :32
npm run build
declared dependencies 5
- @modelcontextprotocol/sdk@0.6.0
- axios@^1.7.9
- fs-extra@^11.2.0
- @types/node@^20.11.24
- typescript@^5.3.3